Sorry the picture is like posted side ways cause I have no idea how to take it the other way but today in class we learned about velocity and time. Yesterday we learned about position vs time. Position vs time graph tells you where you are at a certain time. Velocity vs time graph tells you the acceleration which is the change in velocity per unit of time (meters per second). The graphing rules for this method is the area under the "curve" of a velocity vs time graph is distance traveled. A real life example of this position v.s. time graph and the velocity vs time graph is motor transportation. Take a car or a motorcycle for example. Both these vehicles and majority of the other motor vehicles have a speedometer that tells us how fast the vehicle is going (instantaneous speed). Along with the speedometer there is an odometer which is the thing that tells us how far we are traveling. Since a Position vs Time graph test distance in meters per second, we could graph that in a graph and determine the distance per second. The most important thing that we need to look for in a graph is the slope. The graphing rule states that in a position vs time graph the slope is the velocity which can then help us to find the velocity which can be used to create a velocity vs time graph to figure on the acceleration of the vehicle. This is when the graphing rule about the "curve" comes into play.
Friday, June 14, 2013
3rd Physics Post- Velocity v.s. Time
Sorry the picture is like posted side ways cause I have no idea how to take it the other way but today in class we learned about velocity and time. Yesterday we learned about position vs time. Position vs time graph tells you where you are at a certain time. Velocity vs time graph tells you the acceleration which is the change in velocity per unit of time (meters per second). The graphing rules for this method is the area under the "curve" of a velocity vs time graph is distance traveled. A real life example of this position v.s. time graph and the velocity vs time graph is motor transportation. Take a car or a motorcycle for example. Both these vehicles and majority of the other motor vehicles have a speedometer that tells us how fast the vehicle is going (instantaneous speed). Along with the speedometer there is an odometer which is the thing that tells us how far we are traveling. Since a Position vs Time graph test distance in meters per second, we could graph that in a graph and determine the distance per second. The most important thing that we need to look for in a graph is the slope. The graphing rule states that in a position vs time graph the slope is the velocity which can then help us to find the velocity which can be used to create a velocity vs time graph to figure on the acceleration of the vehicle. This is when the graphing rule about the "curve" comes into play.
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